Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Defeat
Ranked Solo/Duo · 459 days ago
13 / 7 / 7
K / D / A
76.9%
Kill participation
1,045.1
Damage / min
15,194g
516.8 gold / min
33
4 placed · 3 cleared
193
6.6 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDenathor#NA1
Gnar · Top
8 / 3 / 13
50% KP
26,159
21.1% share
13,773g
195 CS · 6.6/m
Pentaless#penta
Nunu & Willump · Jungle
4 / 7 / 15
45.2% KP
18,353
14.8% share
10,883g
141 CS · 4.8/m
ToastyAlex#NA1
Aurora · Mid
19 / 6 / 6
59.5% KP
36,919
29.8% share
15,028g
175 CS · 6/m
samekosaba#ÒωÓ
Yunara · ADC
7 / 8 / 15
52.4% KP
32,724
26.4% share
13,167g
217 CS · 7.4/m
Hiccup1357#duck
Lulu · Support
4 / 2 / 25
69% KP
9,878
8% share
10,185g
29 CS · 1/m
Red side
DefeatKumo9#NA1
Quinn · Top
4 / 8 / 7
42.3% KP
22,152
19.8% share
9,751g
158 CS · 5.4/m
NAgurin#EU1
Elise · Jungle
13 / 7 / 7
76.9% KP
30,727
27.5% share
15,194g
193 CS · 6.6/m
Sword#156
Azir · Mid
3 / 7 / 8
42.3% KP
21,720
19.5% share
10,996g
207 CS · 7/m
AnUglyBroccoli#TTV
Kog'Maw · ADC
5 / 13 / 7
46.2% KP
29,726
26.6% share
10,662g
150 CS · 5.1/m
Isles#000
Alistar · Support
1 / 7 / 14
57.7% KP
7,295
6.5% share
7,101g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
