Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nocturne
Victory
Ranked Solo/Duo · 458 days ago
6 / 3 / 7
K / D / A
44.8%
Kill participation
695
Damage / min
10,762g
475.1 gold / min
20
10 placed · 2 cleared
177
7.8 CS / min
Objective control
2
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKnosis#εïз
Irelia · Top
7 / 3 / 4
37.9% KP
15,231
18.7% share
13,326g
217 CS · 9.6/m
NAgurin#EU1
Nocturne · Jungle
6 / 3 / 7
44.8% KP
15,742
19.4% share
10,762g
177 CS · 7.8/m
Plastic Memories#Smile
Lissandra · Mid
7 / 10 / 5
41.4% KP
17,057
21% share
8,898g
120 CS · 5.3/m
Sushee#NA1
Ezreal · ADC
4 / 4 / 7
37.9% KP
17,148
21.1% share
9,109g
156 CS · 6.9/m
Protos#Colin
Elise · Support
5 / 3 / 8
44.8% KP
16,171
19.9% share
8,319g
33 CS · 1.5/m
Red side
Defeatcanofb3ans#b3ans
Quinn · Top
5 / 10 / 8
56.5% KP
13,278
18.1% share
7,376g
78 CS · 3.4/m
ToastyAlex#NA1
Viego · Jungle
4 / 3 / 3
30.4% KP
11,554
15.8% share
8,616g
139 CS · 6.1/m
woodeng#0208
Annie · Mid
4 / 4 / 9
56.5% KP
22,163
30.3% share
7,967g
139 CS · 6.1/m
Shogoooooooooooo#Ash
Kai'Sa · ADC
8 / 3 / 2
43.5% KP
17,081
23.3% share
13,758g
239 CS · 10.6/m
kurfyou#hamz
Fiddlesticks · Support
2 / 9 / 8
43.5% KP
9,089
12.4% share
6,131g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
