Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 458 days ago
3 / 6 / 8
K / D / A
73.3%
Kill participation
473.3
Damage / min
9,429g
395.1 gold / min
30
8 placed · 5 cleared
173
7.2 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKumo9#NA1
Renekton · Top
4 / 3 / 5
60% KP
14,534
23.8% share
10,547g
209 CS · 8.8/m
NAgurin#EU1
Jarvan IV · Jungle
3 / 6 / 8
73.3% KP
11,295
18.5% share
9,429g
173 CS · 7.2/m
NotSporks#0131
Zoe · Mid
4 / 4 / 2
40% KP
18,309
29.9% share
8,926g
155 CS · 6.5/m
Draven baka#baka
Jhin · ADC
4 / 8 / 4
53.3% KP
12,282
20.1% share
8,656g
178 CS · 7.5/m
needyhenry#rosé
Janna · Support
0 / 6 / 9
60% KP
4,733
7.7% share
5,760g
30 CS · 1.3/m
Red side
VictoryCylainius#NOXUS
Darius · Top
3 / 2 / 4
25.9% KP
13,960
17.2% share
10,448g
178 CS · 7.5/m
garbocan#ivern
Ivern · Jungle
2 / 2 / 16
66.7% KP
6,030
7.4% share
9,114g
144 CS · 6/m
ToastyAlex#NA1
Aurora · Mid
7 / 3 / 2
33.3% KP
15,453
19.1% share
11,175g
216 CS · 9.1/m
Sushee#NA1
Yunara · ADC
13 / 3 / 6
70.4% KP
37,455
46.3% share
14,336g
237 CS · 9.9/m
kurfyou#hamz
Thresh · Support
2 / 5 / 18
74.1% KP
8,081
10% share
7,600g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
