Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 458 days ago
5 / 3 / 16
K / D / A
91.3%
Kill participation
673.4
Damage / min
11,766g
485.2 gold / min
20
8 placed · 4 cleared
186
7.7 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPATREON QUANTE#URGOT
Urgot · Top
5 / 7 / 4
56.3% KP
19,906
25.9% share
11,793g
183 CS · 7.5/m
Trailblaze#Rails
Vi · Jungle
4 / 4 / 2
37.5% KP
12,379
16.1% share
8,966g
148 CS · 6.1/m
kitty#xoxxo
Vladimir · Mid
2 / 2 / 3
31.3% KP
15,848
20.6% share
8,966g
187 CS · 7.7/m
kurfyou#hamz
Jinx · ADC
4 / 4 / 4
50% KP
19,865
25.8% share
9,503g
166 CS · 6.8/m
blaberfish2#NA1
Tahm Kench · Support
1 / 6 / 5
37.5% KP
8,918
11.6% share
6,107g
27 CS · 1.1/m
Red side
VictoryKumo9#NA1
Kayle · Top
8 / 3 / 8
69.6% KP
20,933
22.5% share
10,893g
169 CS · 7/m
NAgurin#EU1
Jarvan IV · Jungle
5 / 3 / 16
91.3% KP
16,330
17.6% share
11,766g
186 CS · 7.7/m
struggler#heed
Galio · Mid
2 / 4 / 7
39.1% KP
17,820
19.2% share
8,630g
170 CS · 7/m
ToastyAlex#NA1
Lucian · ADC
8 / 2 / 6
60.9% KP
32,803
35.3% share
12,097g
202 CS · 8.3/m
Latence#NL1
Soraka · Support
0 / 4 / 18
78.3% KP
5,050
5.4% share
6,337g
8 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
