Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Defeat
Ranked Solo/Duo · 458 days ago
3 / 6 / 7
K / D / A
55.6%
Kill participation
976.9
Damage / min
13,019g
421.3 gold / min
34
3 placed · 5 cleared
216
7 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThighs Gap#NA1
Camille · Top
4 / 8 / 0
22.2% KP
19,381
16.3% share
12,454g
214 CS · 6.9/m
NAgurin#EU1
Elise · Jungle
3 / 6 / 7
55.6% KP
30,185
25.4% share
13,019g
216 CS · 7/m
PhyMini#NA1
Corki · Mid
2 / 6 / 4
33.3% KP
29,084
24.5% share
11,886g
277 CS · 9/m
강아지#2171
Tristana · ADC
5 / 5 / 6
61.1% KP
23,125
19.4% share
13,076g
256 CS · 8.3/m
Nukezz#supp
Shaco · Support
4 / 6 / 5
50% KP
17,158
14.4% share
9,403g
19 CS · 0.6/m
Red side
VictoryKumo9#NA1
Riven · Top
9 / 5 / 11
64.5% KP
21,873
21% share
15,112g
239 CS · 7.7/m
Pentaless#NA1
Trundle · Jungle
9 / 2 / 12
67.7% KP
14,855
14.2% share
13,919g
178 CS · 5.8/m
Plastic Memories#Smile
Ryze · Mid
3 / 5 / 5
25.8% KP
22,785
21.9% share
13,045g
294 CS · 9.5/m
Sushee#NA1
Yunara · ADC
7 / 4 / 8
48.4% KP
34,582
33.2% share
17,342g
301 CS · 9.7/m
Crimsonating#NA1
Leona · Support
3 / 2 / 17
64.5% KP
10,175
9.8% share
9,457g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
