Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nocturne
Defeat
Ranked Solo/Duo · 458 days ago
1 / 3 / 8
K / D / A
47.4%
Kill participation
564.7
Damage / min
9,700g
370.5 gold / min
25
11 placed · 2 cleared
206
7.9 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFudgecakey#5811
Gwen · Top
3 / 6 / 2
26.3% KP
18,891
24.9% share
10,378g
188 CS · 7.2/m
NAgurin#EU1
Nocturne · Jungle
1 / 3 / 8
47.4% KP
14,786
19.5% share
9,700g
206 CS · 7.9/m
KatEvolved#666
Katarina · Mid
8 / 2 / 2
52.6% KP
18,487
24.4% share
11,778g
212 CS · 8.1/m
Knosis#εïз
Tristana · ADC
5 / 7 / 7
63.2% KP
16,512
21.8% share
9,874g
174 CS · 6.6/m
VULCAN#5125
Nautilus · Support
2 / 8 / 9
57.9% KP
7,071
9.3% share
6,593g
19 CS · 0.7/m
Red side
VictoryGSDFQWASD#NA1
Jax · Top
6 / 3 / 6
46.2% KP
21,159
26.4% share
10,463g
160 CS · 6.1/m
dusklol#000
Qiyana · Jungle
10 / 5 / 8
69.2% KP
19,118
23.9% share
13,159g
216 CS · 8.2/m
Zelt#NA1
Galio · Mid
3 / 2 / 11
53.8% KP
9,753
12.2% share
9,843g
194 CS · 7.4/m
links#5757
Yunara · ADC
7 / 4 / 10
65.4% KP
23,442
29.3% share
13,059g
226 CS · 8.6/m
broken mirror#NA1
Lulu · Support
0 / 5 / 19
73.1% KP
6,563
8.2% share
7,210g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
