Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nocturne
Defeat
Ranked Solo/Duo · 458 days ago
3 / 3 / 13
K / D / A
66.7%
Kill participation
631.8
Damage / min
13,478g
409.7 gold / min
38
16 placed · 7 cleared
247
7.5 CS / min
Objective control
4
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKumo9#NA1
Riven · Top
11 / 3 / 7
51.4% KP
29,369
21.2% share
15,672g
231 CS · 7/m
Pentaless#NA1
Pantheon · Jungle
9 / 5 / 15
68.6% KP
27,517
19.8% share
14,010g
184 CS · 5.6/m
Palafoxy#CHOMP
Aurora · Mid
4 / 5 / 13
48.6% KP
33,643
24.2% share
12,339g
227 CS · 6.9/m
SageWabe#Sage
Corki · ADC
9 / 6 / 10
54.3% KP
34,219
24.6% share
14,981g
248 CS · 7.5/m
philip#craig
Nautilus · Support
2 / 5 / 23
71.4% KP
14,092
10.1% share
10,019g
21 CS · 0.6/m
Red side
DefeatMySwordCrimson#2006
Renekton · Top
6 / 5 / 7
54.2% KP
20,189
20.7% share
12,122g
203 CS · 6.2/m
NAgurin#EU1
Nocturne · Jungle
3 / 3 / 13
66.7% KP
20,785
21.3% share
13,478g
247 CS · 7.5/m
Ablazeolive#NA1
Ryze · Mid
4 / 7 / 8
50% KP
24,413
25% share
12,794g
267 CS · 8.1/m
samekosaba#ÒωÓ
Twitch · ADC
9 / 12 / 6
62.5% KP
24,280
24.9% share
13,425g
181 CS · 5.5/m
Thepobffs#TOP
Alistar · Support
2 / 9 / 15
70.8% KP
7,880
8.1% share
8,348g
38 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
