Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 457 days ago
3 / 4 / 14
K / D / A
47.2%
Kill participation
921.5
Damage / min
12,719g
396 gold / min
32
16 placed · 3 cleared
236
7.3 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
3
Inhibitors
1
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryThepobffs#TOP
Jax · Top
12 / 3 / 7
52.8% KP
27,270
23.5% share
16,379g
224 CS · 7/m
Mahiru Shiina#LCS
Pantheon · Jungle
12 / 4 / 11
63.9% KP
28,873
24.9% share
14,111g
186 CS · 5.8/m
NAgurin#EU1
Karma · Mid
3 / 4 / 14
47.2% KP
29,594
25.5% share
12,719g
236 CS · 7.3/m
THROW LORD#NA1
Yunara · ADC
7 / 6 / 11
50% KP
19,974
17.2% share
15,493g
241 CS · 7.5/m
Vel Style #NA1
Thresh · Support
2 / 5 / 16
50% KP
10,204
8.8% share
8,975g
27 CS · 0.8/m
Red side
DefeatNinkey#NA1
Gwen · Top
5 / 10 / 2
31.8% KP
29,658
28.9% share
15,298g
228 CS · 7.1/m
Shai#2332
Zed · Jungle
6 / 6 / 3
40.9% KP
17,422
17% share
12,772g
212 CS · 6.6/m
zeroth#sato
Orianna · Mid
2 / 7 / 8
45.5% KP
24,762
24.1% share
12,249g
229 CS · 7.1/m
Keetah#111
Lucian · ADC
8 / 6 / 5
59.1% KP
22,025
21.4% share
13,877g
263 CS · 8.2/m
Swift GyoSoo#NA1
Braum · Support
1 / 7 / 14
68.2% KP
8,904
8.7% share
8,650g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
