Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nocturne
Victory
Ranked Solo/Duo · 456 days ago
6 / 2 / 9
K / D / A
55.6%
Kill participation
548.8
Damage / min
11,996g
448.7 gold / min
39
10 placed · 3 cleared
226
8.5 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatChynx#NA1
Cho'Gath · Top
3 / 8 / 3
50% KP
16,118
24.8% share
8,828g
157 CS · 5.9/m
Goldfish#Gold7
Rek'Sai · Jungle
3 / 5 / 4
58.3% KP
10,549
16.2% share
9,383g
147 CS · 5.5/m
DeadlyTwitches#BayB
Azir · Mid
1 / 7 / 4
41.7% KP
12,976
19.9% share
9,458g
199 CS · 7.4/m
soonchang#123
Lucian · ADC
5 / 4 / 2
58.3% KP
19,452
29.9% share
10,676g
216 CS · 8.1/m
Afflictive#藍月なくる
Milio · Support
0 / 3 / 8
66.7% KP
5,968
9.2% share
6,214g
20 CS · 0.7/m
Red side
Victoryggbond#chloe
Olaf · Top
4 / 4 / 4
29.6% KP
17,376
21.4% share
12,301g
227 CS · 8.5/m
NAgurin#EU1
Nocturne · Jungle
6 / 2 / 9
55.6% KP
14,670
18% share
11,996g
226 CS · 8.5/m
Likable#NA1
Katarina · Mid
4 / 2 / 13
63% KP
14,942
18.4% share
10,016g
155 CS · 5.8/m
Hazim#NA1
Jinx · ADC
13 / 2 / 3
59.3% KP
29,117
35.8% share
15,612g
230 CS · 8.6/m
Latence#NL1
Rakan · Support
0 / 2 / 16
59.3% KP
5,224
6.4% share
7,670g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
