Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 455 days ago
6 / 4 / 9
K / D / A
51.7%
Kill participation
947.1
Damage / min
11,713g
411.2 gold / min
23
10 placed · 5 cleared
200
7 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatwhite space#alynn
Gwen · Top
1 / 9 / 3
20% KP
16,940
21.9% share
9,194g
175 CS · 6.1/m
night#e e
Rengar · Jungle
4 / 5 / 5
45% KP
12,247
15.8% share
10,429g
176 CS · 6.2/m
KaiGyt#0187
Yunara · Mid
5 / 5 / 3
40% KP
18,323
23.7% share
13,927g
270 CS · 9.5/m
Cody Sun#Saiko
Jinx · ADC
7 / 5 / 6
65% KP
16,360
21.2% share
12,540g
249 CS · 8.7/m
Busio JNG#NA1
Nidalee · Support
3 / 5 / 11
70% KP
13,444
17.4% share
9,028g
28 CS · 1/m
Red side
VictoryFLY Gakgos#F L Y
Jax · Top
9 / 1 / 7
55.2% KP
29,548
30.3% share
17,190g
296 CS · 10.4/m
epper#25550
Jarvan IV · Jungle
7 / 5 / 11
62.1% KP
16,469
16.9% share
13,381g
197 CS · 6.9/m
NAgurin#EU1
Karma · Mid
6 / 4 / 9
51.7% KP
26,976
27.7% share
11,713g
200 CS · 7/m
Hub1012345#NA1
Aphelios · ADC
4 / 7 / 4
27.6% KP
15,139
15.5% share
12,215g
221 CS · 7.8/m
Andrew Barton#FLYGM
Thresh · Support
3 / 3 / 11
48.3% KP
9,327
9.6% share
8,285g
45 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
