Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nocturne
Defeat
Ranked Solo/Duo · 455 days ago
3 / 4 / 6
K / D / A
56.3%
Kill participation
518.5
Damage / min
11,555g
403.8 gold / min
31
12 placed · 5 cleared
226
7.9 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFLY Gakgos#F L Y
Gwen · Top
3 / 5 / 0
18.8% KP
8,745
14.3% share
11,066g
232 CS · 8.1/m
NAgurin#EU1
Nocturne · Jungle
3 / 4 / 6
56.3% KP
14,839
24.2% share
11,555g
226 CS · 7.9/m
oKyler1#NA1
Orianna · Mid
4 / 3 / 4
50% KP
15,064
24.6% share
11,074g
218 CS · 7.6/m
KaiGyt#0187
Yunara · ADC
6 / 4 / 1
43.8% KP
17,690
28.9% share
11,714g
236 CS · 8.2/m
Neøø#1012
Rell · Support
0 / 4 / 10
62.5% KP
4,893
8% share
6,995g
21 CS · 0.7/m
Red side
Victorywhite space#alynn
Kennen · Top
10 / 5 / 5
75% KP
28,667
41.6% share
15,805g
241 CS · 8.4/m
night#e e
Qiyana · Jungle
4 / 2 / 10
70% KP
12,539
18.2% share
11,760g
199 CS · 7/m
Andrew Barton#FLYGM
Galio · Mid
0 / 3 / 8
40% KP
11,949
17.3% share
11,034g
267 CS · 9.3/m
Hub1012345#NA1
Jinx · ADC
6 / 4 / 4
50% KP
11,642
16.9% share
12,229g
234 CS · 8.2/m
Busio JNG#NA1
Thresh · Support
0 / 3 / 12
60% KP
4,146
6% share
7,288g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
