Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Trundle
Defeat
Ranked Solo/Duo · 455 days ago
1 / 8 / 13
K / D / A
46.7%
Kill participation
535.8
Damage / min
11,134g
350.3 gold / min
41
9 placed · 7 cleared
200
6.3 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAllorim#NA1
Poppy · Top
6 / 3 / 11
51.5% KP
24,515
17.4% share
14,119g
253 CS · 8/m
PATREON HUNCHO#heca
Hecarim · Jungle
6 / 5 / 13
57.6% KP
23,230
16.5% share
15,304g
261 CS · 8.2/m
Umbreon#glow
Annie · Mid
8 / 6 / 12
60.6% KP
31,453
22.3% share
14,791g
225 CS · 7.1/m
Daption#TwTv
Yunara · ADC
12 / 8 / 13
75.8% KP
53,218
37.8% share
18,170g
288 CS · 9.1/m
marco#LAN1
Thresh · Support
1 / 9 / 23
72.7% KP
8,401
6% share
9,010g
31 CS · 1/m
Red side
DefeatRetired Kled#NA1
Kled · Top
1 / 5 / 3
13.3% KP
17,625
15.1% share
12,079g
262 CS · 8.2/m
NAgurin#EU1
Trundle · Jungle
1 / 8 / 13
46.7% KP
17,028
14.6% share
11,134g
200 CS · 6.3/m
鬼 牌#亦是诡派
Heimerdinger · Mid
18 / 6 / 2
66.7% KP
49,883
42.8% share
18,438g
240 CS · 7.6/m
ratgiggles27#yea
Kai'Sa · ADC
9 / 7 / 5
46.7% KP
22,936
19.7% share
14,233g
258 CS · 8.1/m
galbiking#NA2
Rell · Support
1 / 7 / 18
63.3% KP
9,097
7.8% share
8,477g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
