Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 454 days ago
4 / 4 / 15
K / D / A
65.5%
Kill participation
955.2
Damage / min
12,634g
367.8 gold / min
33
4 placed · 8 cleared
199
5.8 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFUE Lamine Jamal#FUEGO
Aatrox · Top
5 / 7 / 9
48.3% KP
22,767
19.2% share
14,372g
240 CS · 7/m
Seattle#sea
Bel'Veth · Jungle
14 / 7 / 4
62.1% KP
24,374
20.5% share
17,618g
241 CS · 7/m
NAgurin#EU1
Karma · Mid
4 / 4 / 15
65.5% KP
32,810
27.6% share
12,634g
199 CS · 5.8/m
This game canwin#focus
Corki · ADC
5 / 1 / 10
51.7% KP
31,393
26.4% share
18,425g
350 CS · 10.2/m
Clareetz#0002
Rakan · Support
1 / 6 / 19
69% KP
7,492
6.3% share
10,224g
23 CS · 0.7/m
Red side
DefeatTHEPALON#RANK1
Yorick · Top
6 / 4 / 4
40% KP
22,562
19.5% share
12,908g
253 CS · 7.4/m
Kerfa#666
Jarvan IV · Jungle
10 / 6 / 11
84% KP
25,222
21.8% share
15,290g
201 CS · 5.9/m
Avers#NA1
Annie · Mid
6 / 6 / 11
68% KP
29,955
25.8% share
12,708g
221 CS · 6.4/m
MجĐØÑÃŁĐŠMДŃÅGĘЯ#ЯĘÃŁ
Draven · ADC
1 / 7 / 8
36% KP
20,255
17.5% share
13,206g
275 CS · 8/m
Bazz#99999
Sona · Support
2 / 6 / 15
68% KP
17,910
15.5% share
9,141g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
