Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 453 days ago
5 / 1 / 12
K / D / A
68%
Kill participation
454.1
Damage / min
12,283g
495.9 gold / min
30
6 placed · 7 cleared
198
8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThis game canwin#focus
Renekton · Top
0 / 3 / 2
20% KP
15,707
24.2% share
8,017g
173 CS · 7/m
21 Stylish#NA1
Zed · Jungle
4 / 6 / 3
70% KP
12,563
19.3% share
10,637g
166 CS · 6.7/m
goomba stomp#044
Taliyah · Mid
5 / 6 / 4
90% KP
19,402
29.8% share
10,630g
182 CS · 7.3/m
Jack Carter#wwe
Ziggs · ADC
1 / 7 / 3
40% KP
11,512
17.7% share
8,313g
193 CS · 7.8/m
AdmirablePotato#6318
Fiddlesticks · Support
0 / 3 / 6
60% KP
5,815
8.9% share
5,729g
32 CS · 1.3/m
Red side
Victoryleesin4#NA1
Aatrox · Top
1 / 1 / 4
20% KP
18,520
25.1% share
9,374g
192 CS · 7.8/m
NAgurin#EU1
Jarvan IV · Jungle
5 / 1 / 12
68% KP
11,246
15.2% share
12,283g
198 CS · 8/m
Barzoo#Bomba
Gragas · Mid
7 / 2 / 4
44% KP
14,995
20.3% share
9,537g
149 CS · 6/m
samekosaba#ÒωÓ
Twitch · ADC
11 / 2 / 4
60% KP
20,654
28% share
13,899g
201 CS · 8.1/m
CoffeeMan#00000
Maokai · Support
1 / 4 / 12
52% KP
8,481
11.5% share
7,127g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
