Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Defeat
Ranked Solo/Duo · 453 days ago
5 / 2 / 2
K / D / A
77.8%
Kill participation
381.9
Damage / min
11,762g
413.4 gold / min
36
6 placed · 9 cleared
248
8.7 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattop learning acc#pp123
Gragas · Top
1 / 4 / 0
11.1% KP
15,055
23.1% share
8,675g
193 CS · 6.8/m
NAgurin#EU1
Elise · Jungle
5 / 2 / 2
77.8% KP
10,865
16.6% share
11,762g
248 CS · 8.7/m
dang thats wild #wild
Akshan · Mid
0 / 5 / 1
11.1% KP
13,962
21.4% share
9,614g
228 CS · 8/m
AUDI R8 FAN#NA1
Aphelios · ADC
3 / 4 / 1
44.4% KP
20,543
31.5% share
11,804g
260 CS · 9.1/m
AdmirablePotato#6318
Thresh · Support
0 / 2 / 7
77.8% KP
4,873
7.5% share
6,290g
26 CS · 0.9/m
Red side
Victoryggbond#chloe
Yorick · Top
3 / 1 / 8
64.7% KP
27,243
34.2% share
15,291g
264 CS · 9.3/m
worldwidetalent#CHALL
Pantheon · Jungle
3 / 3 / 7
58.8% KP
13,021
16.3% share
11,074g
204 CS · 7.2/m
Koggle#mania
Ziggs · Mid
7 / 0 / 5
70.6% KP
20,911
26.2% share
12,678g
198 CS · 7/m
Bazz#99999
Lucian · ADC
4 / 2 / 5
52.9% KP
12,771
16% share
11,984g
235 CS · 8.3/m
Virtuosa#arkni
Karma · Support
0 / 3 / 12
70.6% KP
5,731
7.2% share
7,205g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
