Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 453 days ago
4 / 6 / 16
K / D / A
66.7%
Kill participation
1,298.9
Damage / min
11,798g
413 gold / min
22
12 placed · 4 cleared
156
5.5 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTopablo#2003
Darius · Top
2 / 6 / 2
13.3% KP
7,185
6.4% share
9,876g
194 CS · 6.8/m
Eclipse#NA 1
Talon · Jungle
12 / 2 / 5
56.7% KP
25,398
22.5% share
15,635g
262 CS · 9.2/m
NAgurin#EU1
Karma · Mid
4 / 6 / 16
66.7% KP
37,104
32.8% share
11,798g
156 CS · 5.5/m
Bazz#99999
Senna · ADC
7 / 2 / 17
80% KP
32,073
28.4% share
13,386g
204 CS · 7.1/m
jamican banana#NA1
Thresh · Support
5 / 3 / 15
66.7% KP
11,348
10% share
9,664g
44 CS · 1.5/m
Red side
Defeat抖音薇信tonytoppwd#pwdd
Jax · Top
4 / 7 / 3
36.8% KP
11,623
15.6% share
8,996g
154 CS · 5.4/m
Nikkone#NA1
Fiddlesticks · Jungle
3 / 4 / 9
63.2% KP
12,285
16.4% share
9,673g
142 CS · 5/m
MySwordCrimson#2006
Yone · Mid
6 / 4 / 2
42.1% KP
25,212
33.7% share
11,907g
214 CS · 7.5/m
machine#obv
Lucian · ADC
5 / 9 / 1
31.6% KP
21,346
28.6% share
11,592g
225 CS · 7.9/m
Maces#Ember
Taric · Support
1 / 6 / 8
47.4% KP
4,247
5.7% share
7,291g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
