Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Trundle
Victory
Ranked Solo/Duo · 453 days ago
5 / 4 / 18
K / D / A
69.7%
Kill participation
856.5
Damage / min
13,699g
499.7 gold / min
37
11 placed · 9 cleared
192
7 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMySwordCrimson#2006
Renekton · Top
3 / 6 / 9
57.1% KP
23,409
23.8% share
11,361g
193 CS · 7/m
Douyin xijinping#0204
Nocturne · Jungle
3 / 11 / 7
47.6% KP
16,389
16.7% share
9,820g
167 CS · 6.1/m
woodeng#0208
Azir · Mid
9 / 6 / 3
57.1% KP
29,090
29.6% share
12,202g
226 CS · 8.2/m
Bazz#99999
Senna · ADC
4 / 5 / 9
61.9% KP
19,070
19.4% share
10,946g
209 CS · 7.6/m
Isles#000
Bard · Support
2 / 6 / 12
66.7% KP
10,398
10.6% share
7,413g
20 CS · 0.7/m
Red side
Victory抖音薇信tonytoppwd#pwdd
Ornn · Top
6 / 6 / 9
45.5% KP
24,765
21.9% share
10,531g
161 CS · 5.9/m
NAgurin#EU1
Trundle · Jungle
5 / 4 / 18
69.7% KP
23,483
20.7% share
13,699g
192 CS · 7/m
HoodedGnome#NA1
Syndra · Mid
14 / 4 / 4
54.5% KP
28,414
25.1% share
14,855g
213 CS · 7.8/m
Dreamer#pres
Ezreal · ADC
7 / 3 / 9
48.5% KP
19,876
17.6% share
13,151g
224 CS · 8.2/m
АZЯАЕL#1004
Sona · Support
1 / 4 / 21
66.7% KP
16,703
14.7% share
8,422g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
