Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nocturne
Victory
Ranked Solo/Duo · 453 days ago
8 / 6 / 15
K / D / A
62.2%
Kill participation
766.6
Damage / min
15,260g
491.5 gold / min
29
12 placed · 0 cleared
227
7.3 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJaxMain443#6969
Aatrox · Top
7 / 6 / 13
54.1% KP
34,094
24.3% share
13,285g
174 CS · 5.6/m
NAgurin#EU1
Nocturne · Jungle
8 / 6 / 15
62.2% KP
23,804
17% share
15,260g
227 CS · 7.3/m
PAPA#sanda
Aurora · Mid
13 / 5 / 16
78.4% KP
45,303
32.3% share
15,480g
210 CS · 6.8/m
HξκтιČ#dani
Vayne · ADC
9 / 3 / 9
48.6% KP
28,537
20.4% share
13,285g
181 CS · 5.8/m
John White#525
Milio · Support
0 / 3 / 30
81.1% KP
8,324
5.9% share
8,751g
17 CS · 0.5/m
Red side
Defeat抖音薇信tonytoppwd#pwdd
Fiora · Top
4 / 7 / 8
52.2% KP
26,466
22% share
12,048g
196 CS · 6.3/m
Melody#jixi
Pantheon · Jungle
9 / 10 / 7
69.6% KP
26,176
21.7% share
12,907g
163 CS · 5.2/m
Icy#0499
Viktor · Mid
2 / 9 / 5
30.4% KP
29,022
24.1% share
11,399g
254 CS · 8.2/m
Dreamer#pres
Jhin · ADC
7 / 5 / 7
60.9% KP
25,885
21.5% share
13,954g
252 CS · 8.1/m
YoojungHukiriLee#NA1
Bard · Support
1 / 6 / 13
60.9% KP
12,941
10.7% share
8,529g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
