Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 453 days ago
2 / 5 / 11
K / D / A
86.7%
Kill participation
621.6
Damage / min
14,289g
403.1 gold / min
52
16 placed · 8 cleared
240
6.8 CS / min
Objective control
0
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMySwordCrimson#2006
Renekton · Top
4 / 4 / 5
60% KP
27,014
25.6% share
14,984g
286 CS · 8.1/m
NAgurin#EU1
Jarvan IV · Jungle
2 / 5 / 11
86.7% KP
22,037
20.9% share
14,289g
240 CS · 6.8/m
Drazmere#NA1
Diana · Mid
7 / 7 / 3
66.7% KP
25,475
24.1% share
13,701g
223 CS · 6.3/m
Shogoooooooooooo#Ash
Kai'Sa · ADC
2 / 5 / 6
53.3% KP
22,082
20.9% share
14,723g
343 CS · 9.7/m
Kyuki#NA1
Nautilus · Support
0 / 6 / 10
66.7% KP
8,931
8.5% share
8,342g
36 CS · 1/m
Red side
VictoryKumo9#NA1
Tryndamere · Top
2 / 4 / 9
40.7% KP
18,642
16% share
13,911g
287 CS · 8.1/m
night#e e
Hecarim · Jungle
11 / 2 / 10
77.8% KP
25,592
21.9% share
17,376g
305 CS · 8.6/m
PAPA#sanda
Aurora · Mid
7 / 2 / 11
66.7% KP
37,359
32% share
15,778g
295 CS · 8.3/m
SageWabe#Sage
Yunara · ADC
6 / 4 / 11
63% KP
26,646
22.8% share
15,014g
260 CS · 7.3/m
Zyko#NA1
Braum · Support
1 / 3 / 20
77.8% KP
8,525
7.3% share
9,578g
19 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
