Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 452 days ago
4 / 9 / 10
K / D / A
82.4%
Kill participation
465.7
Damage / min
11,360g
415.6 gold / min
37
3 placed · 10 cleared
187
6.8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZamudo#0517
Cho'Gath · Top
2 / 6 / 7
52.9% KP
13,246
19.9% share
9,866g
209 CS · 7.6/m
NAgurin#EU1
Jarvan IV · Jungle
4 / 9 / 10
82.4% KP
12,728
19.1% share
11,360g
187 CS · 6.8/m
ADCire#NA1
Aatrox · Mid
8 / 8 / 2
58.8% KP
18,492
27.7% share
11,595g
172 CS · 6.3/m
Ty G#Teemo
Vel'Koz · ADC
2 / 4 / 4
35.3% KP
16,379
24.6% share
9,680g
200 CS · 7.3/m
Pockus#NA1
Nautilus · Support
1 / 6 / 6
41.2% KP
5,822
8.7% share
6,625g
28 CS · 1/m
Red side
VictoryKumo9#NA1
Riven · Top
4 / 3 / 8
36.4% KP
15,967
14.4% share
10,683g
186 CS · 6.8/m
co1dco1d#NA2
Bel'Veth · Jungle
13 / 5 / 11
72.7% KP
28,314
25.5% share
14,971g
197 CS · 7.2/m
struggler#heed
Hwei · Mid
4 / 3 / 16
60.6% KP
30,984
27.9% share
11,831g
213 CS · 7.8/m
Bibiswag#toz
Lucian · ADC
11 / 3 / 9
60.6% KP
29,055
26.1% share
13,313g
204 CS · 7.5/m
Alcalamity#NA1
Rakan · Support
1 / 3 / 26
81.8% KP
6,869
6.2% share
8,537g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
