Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Victory
Ranked Solo/Duo · 451 days ago
9 / 7 / 8
K / D / A
53.1%
Kill participation
689.6
Damage / min
16,030g
502.8 gold / min
29
2 placed · 5 cleared
205
6.4 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFLY Gakgos#F L Y
Gwen · Top
5 / 9 / 10
46.9% KP
32,784
26.3% share
14,550g
273 CS · 8.6/m
NAgurin#EU1
Elise · Jungle
9 / 7 / 8
53.1% KP
21,987
17.6% share
16,030g
205 CS · 6.4/m
AD Sin#NA1
Sejuani · Mid
2 / 4 / 14
50% KP
16,226
13% share
14,098g
243 CS · 7.6/m
Saico#Slide
Jinx · ADC
16 / 7 / 5
65.6% KP
38,351
30.8% share
18,837g
267 CS · 8.4/m
bountyxd#777
Dr. Mundo · Support
0 / 5 / 14
43.8% KP
15,368
12.3% share
8,480g
25 CS · 0.8/m
Red side
DefeatMESSI BURGER#Verd
Tryndamere · Top
6 / 8 / 4
31.3% KP
19,381
16.8% share
12,697g
198 CS · 6.2/m
Crab skirmisher#NA2
Lillia · Jungle
9 / 5 / 8
53.1% KP
25,052
21.8% share
13,054g
205 CS · 6.4/m
Plastic Memories#Smile
Lissandra · Mid
9 / 8 / 7
50% KP
26,745
23.2% share
14,706g
253 CS · 7.9/m
DZ Kisno#OQS
Yunara · ADC
6 / 6 / 8
43.8% KP
33,140
28.8% share
14,230g
288 CS · 9/m
Silver#32602
Morgana · Support
2 / 5 / 22
75% KP
10,858
9.4% share
9,216g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
