Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Defeat
Ranked Solo/Duo · 451 days ago
2 / 6 / 6
K / D / A
61.5%
Kill participation
481.3
Damage / min
10,702g
375.9 gold / min
24
2 placed · 7 cleared
202
7.1 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCeos#SRE
Aatrox · Top
0 / 9 / 1
7.7% KP
11,139
16.7% share
7,463g
155 CS · 5.4/m
NAgurin#EU1
Elise · Jungle
2 / 6 / 6
61.5% KP
13,701
20.5% share
10,702g
202 CS · 7.1/m
DARKWINGS#NA3
Yone · Mid
3 / 6 / 1
30.8% KP
9,523
14.3% share
11,486g
242 CS · 8.5/m
EU Red#NA1
Jhin · ADC
4 / 3 / 3
53.8% KP
12,512
18.7% share
11,473g
258 CS · 9.1/m
HoodedGnome#NA1
Zyra · Support
4 / 7 / 4
61.5% KP
19,934
29.8% share
8,890g
40 CS · 1.4/m
Red side
VictoryFudgecakey#5811
Ambessa · Top
7 / 1 / 5
38.7% KP
33,566
30.7% share
13,840g
277 CS · 9.7/m
Bibiswag#toz
Nocturne · Jungle
6 / 2 / 11
54.8% KP
15,443
14.1% share
13,403g
213 CS · 7.5/m
subversion#zzz
Syndra · Mid
10 / 1 / 6
51.6% KP
25,866
23.7% share
15,076g
238 CS · 8.4/m
tree frog#100
Kai'Sa · ADC
8 / 6 / 2
32.3% KP
23,746
21.7% share
13,627g
237 CS · 8.3/m
Nukezz#supp
Neeko · Support
0 / 3 / 12
38.7% KP
10,737
9.8% share
7,557g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
