Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Victory
Ranked Solo/Duo · 450 days ago
8 / 4 / 8
K / D / A
66.7%
Kill participation
758.7
Damage / min
17,097g
535.1 gold / min
29
5 placed · 4 cleared
273
8.5 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryThis game canwin#focus
Urgot · Top
5 / 3 / 5
41.7% KP
23,718
22.8% share
13,423g
277 CS · 8.7/m
NAgurin#EU1
Elise · Jungle
8 / 4 / 8
66.7% KP
24,241
23.3% share
17,097g
273 CS · 8.5/m
Kvothe#Fable
Yone · Mid
5 / 7 / 6
45.8% KP
28,510
27.4% share
13,275g
227 CS · 7.1/m
FinleyFionaBabli#NA1
Varus · ADC
3 / 4 / 4
29.2% KP
16,238
15.6% share
12,518g
247 CS · 7.7/m
Karl the Cactus#NEEKO
Neeko · Support
3 / 2 / 10
54.2% KP
11,169
10.8% share
9,589g
43 CS · 1.3/m
Red side
Defeatsamekosaba#ÒωÓ
Singed · Top
3 / 10 / 4
35% KP
19,534
23.9% share
11,663g
234 CS · 7.3/m
Last dance#最后一舞1
Lee Sin · Jungle
4 / 1 / 9
65% KP
11,146
13.7% share
11,963g
194 CS · 6.1/m
Drazmere#NA1
Ekko · Mid
8 / 4 / 6
70% KP
21,805
26.7% share
15,356g
276 CS · 8.6/m
test of time#0001
Kai'Sa · ADC
4 / 2 / 6
50% KP
19,504
23.9% share
12,394g
255 CS · 8/m
Patient#NA1
Maokai · Support
1 / 7 / 7
40% KP
9,610
11.8% share
7,524g
45 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
