Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Defeat
Ranked Solo/Duo · 450 days ago
5 / 7 / 4
K / D / A
37.5%
Kill participation
554
Damage / min
13,876g
400.7 gold / min
37
5 placed · 12 cleared
257
7.4 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
3
Inhibitors
1
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKnosis#εïз
Jayce · Top
17 / 8 / 1
54.5% KP
43,024
36.6% share
18,822g
252 CS · 7.3/m
Michael Johndan#NA1
Poppy · Jungle
4 / 5 / 9
39.4% KP
18,007
15.3% share
12,980g
222 CS · 6.4/m
Peach and Goma#Meow
Orianna · Mid
1 / 5 / 13
42.4% KP
11,796
10% share
11,900g
204 CS · 5.9/m
Saico#Slide
Lucian · ADC
8 / 3 / 11
57.6% KP
27,466
23.4% share
17,522g
293 CS · 8.5/m
Karl the Cactus#NEEKO
Neeko · Support
3 / 3 / 15
54.5% KP
17,102
14.6% share
10,696g
45 CS · 1.3/m
Red side
DefeatEthiridis#NA1
Riven · Top
8 / 5 / 9
70.8% KP
25,096
27.4% share
16,381g
258 CS · 7.4/m
NAgurin#EU1
Elise · Jungle
5 / 7 / 4
37.5% KP
19,186
21% share
13,876g
257 CS · 7.4/m
MURDERBYCHANKLAS#Chank
Yasuo · Mid
8 / 4 / 6
58.3% KP
22,624
24.7% share
16,922g
336 CS · 9.7/m
Summer#NA33
Yunara · ADC
2 / 11 / 3
20.8% KP
13,711
15% share
11,982g
250 CS · 7.2/m
Fatass Cat#Joja
Bard · Support
1 / 6 / 12
54.2% KP
10,892
11.9% share
9,056g
35 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
