Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Defeat
Ranked Solo/Duo · 450 days ago
8 / 6 / 2
K / D / A
83.3%
Kill participation
844.8
Damage / min
14,504g
493.3 gold / min
55
5 placed · 15 cleared
251
8.5 CS / min
Objective control
4
Dragons
0
Baron
11
Towers
3
Inhibitors
0
Herald
0
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySUMIN#M12
Sion · Top
1 / 6 / 5
22.2% KP
14,770
16.1% share
10,631g
231 CS · 7.9/m
Mabadthug#123
Viego · Jungle
11 / 2 / 9
74.1% KP
18,008
19.6% share
13,100g
167 CS · 5.7/m
KatEvolved#666
Anivia · Mid
3 / 2 / 9
44.4% KP
19,753
21.5% share
12,511g
262 CS · 8.9/m
42141321#CA1
Lucian · ADC
11 / 1 / 8
70.4% KP
33,090
36% share
17,696g
319 CS · 10.9/m
Yuuji#247
Alistar · Support
1 / 1 / 21
81.5% KP
6,320
6.9% share
9,021g
25 CS · 0.9/m
Red side
DefeatMESSI BURGER#Verd
Tryndamere · Top
3 / 4 / 3
50% KP
15,364
18.9% share
13,189g
235 CS · 8/m
NAgurin#EU1
Elise · Jungle
8 / 6 / 2
83.3% KP
24,837
30.6% share
14,504g
251 CS · 8.5/m
zeroth#sato
Jayce · Mid
0 / 4 / 1
8.3% KP
10,337
12.7% share
9,827g
241 CS · 8.2/m
skyysailorr#NA1
Senna · ADC
0 / 6 / 6
50% KP
14,850
18.3% share
9,592g
175 CS · 6/m
Michael Johndan#NA1
Sona · Support
1 / 7 / 5
50% KP
15,737
19.4% share
7,799g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
