Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nocturne
Victory
Ranked Solo/Duo · 450 days ago
10 / 9 / 12
K / D / A
68.8%
Kill participation
612.8
Damage / min
20,349g
479.6 gold / min
27
8 placed · 5 cleared
325
7.7 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
4
Dragons
2
Baron
12
Towers
6
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLelouch#CN1
Jayce · Top
1 / 8 / 15
47.1% KP
40,019
19.9% share
15,706g
346 CS · 8.2/m
Spica#001
Pantheon · Jungle
19 / 4 / 9
82.4% KP
60,148
30% share
22,225g
255 CS · 6/m
KatEvolved#666
Lux · Mid
3 / 7 / 18
61.8% KP
31,709
15.8% share
17,062g
356 CS · 8.4/m
TNIAS#LYON
Jinx · ADC
11 / 9 / 12
67.6% KP
58,379
29.1% share
21,759g
349 CS · 8.2/m
Emilia In Paris#oui
Janna · Support
0 / 4 / 24
70.6% KP
10,350
5.2% share
10,665g
37 CS · 0.9/m
Red side
VictoryDhokla#NA1
Sion · Top
9 / 5 / 9
56.3% KP
34,850
19.3% share
17,884g
308 CS · 7.3/m
NAgurin#EU1
Nocturne · Jungle
10 / 9 / 12
68.8% KP
26,003
14.4% share
20,349g
325 CS · 7.7/m
Ncuti Goatwa#NA1
Yunara · Mid
4 / 6 / 8
37.5% KP
40,829
22.6% share
17,908g
337 CS · 7.9/m
ENTHRALLED#999
Ziggs · ADC
8 / 5 / 9
53.1% KP
66,580
36.9% share
20,017g
353 CS · 8.3/m
tree frog#100
Alistar · Support
1 / 9 / 14
46.9% KP
12,338
6.8% share
10,656g
33 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
