Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Victory
Ranked Solo/Duo · 449 days ago
9 / 1 / 5
K / D / A
58.3%
Kill participation
671.7
Damage / min
14,275g
559.8 gold / min
37
3 placed · 12 cleared
240
9.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFudgecakey#5811
Yone · Top
4 / 9 / 2
35.3% KP
16,990
26.7% share
9,541g
201 CS · 7.9/m
Kumo9#NA1
Jarvan IV · Jungle
2 / 3 / 6
47.1% KP
8,099
12.8% share
10,413g
165 CS · 6.5/m
subversion#zzz
Ryze · Mid
2 / 5 / 3
29.4% KP
7,505
11.8% share
8,447g
188 CS · 7.4/m
KatEvolved#666
Tristana · ADC
6 / 2 / 5
64.7% KP
19,566
30.8% share
11,506g
210 CS · 8.2/m
Spy#Apex
Pyke · Support
3 / 5 / 8
64.7% KP
11,359
17.9% share
6,820g
20 CS · 0.8/m
Red side
VictoryMySwordCrimson#2006
Renekton · Top
6 / 4 / 4
41.7% KP
25,614
29.4% share
12,301g
226 CS · 8.9/m
NAgurin#EU1
Elise · Jungle
9 / 1 / 5
58.3% KP
17,129
19.7% share
14,275g
240 CS · 9.4/m
Greed#7123
Zed · Mid
5 / 2 / 5
41.7% KP
18,893
21.7% share
11,151g
223 CS · 8.7/m
Skyy#NA11
Hwei · ADC
3 / 6 / 2
20.8% KP
16,777
19.3% share
10,560g
223 CS · 8.7/m
Bunny Iglesias#001
Poppy · Support
1 / 4 / 10
45.8% KP
8,731
10% share
7,779g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
