Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kha'Zix
Victory
Ranked Solo/Duo · 449 days ago
13 / 3 / 4
K / D / A
37.8%
Kill participation
863.8
Damage / min
13,001g
556.4 gold / min
31
9 placed · 3 cleared
197
8.4 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorywhite space#alynn
Jayce · Top
9 / 3 / 8
37.8% KP
30,081
29.2% share
12,872g
204 CS · 8.7/m
NAgurin#EU1
Kha'Zix · Jungle
13 / 3 / 4
37.8% KP
20,184
19.6% share
13,001g
197 CS · 8.4/m
Alex Blais#NA1
Cho'Gath · Mid
11 / 3 / 7
40% KP
21,612
21% share
11,082g
161 CS · 6.9/m
Tomo#0999
Yunara · ADC
10 / 3 / 7
37.8% KP
21,576
21% share
12,870g
216 CS · 9.2/m
Kenas#HotAF
Leona · Support
2 / 6 / 21
51.1% KP
9,531
9.3% share
7,968g
20 CS · 0.9/m
Red side
DefeatBerik#fish
Ambessa · Top
2 / 11 / 2
22.2% KP
10,082
15% share
7,214g
137 CS · 5.9/m
xêïrzð#cult
Gwen · Jungle
7 / 6 / 9
88.9% KP
17,879
26.5% share
13,445g
152 CS · 6.5/m
always plan ahea#TLAPA
Orianna · Mid
2 / 11 / 3
27.8% KP
14,172
21% share
8,546g
177 CS · 7.6/m
Bazz#99999
Lucian · ADC
3 / 6 / 6
50% KP
15,422
22.9% share
8,142g
152 CS · 6.5/m
Werry#NA1
Pyke · Support
4 / 12 / 12
88.9% KP
9,807
14.6% share
7,715g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
