Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 449 days ago
3 / 2 / 8
K / D / A
61.1%
Kill participation
576.9
Damage / min
7,804g
393.1 gold / min
23
10 placed · 2 cleared
143
7.2 CS / min
Objective control
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryYozu#Lux
Ornn · Top
4 / 2 / 6
55.6% KP
10,712
18.7% share
7,552g
121 CS · 6.1/m
NAgurin#EU1
Jarvan IV · Jungle
3 / 2 / 8
61.1% KP
11,452
20% share
7,804g
143 CS · 7.2/m
C9 Loki#kr3
Azir · Mid
3 / 4 / 5
44.4% KP
13,225
23.1% share
7,393g
157 CS · 7.9/m
42141321#CA1
Kalista · ADC
8 / 0 / 2
55.6% KP
12,568
21.9% share
10,591g
206 CS · 10.4/m
KDKD#9999
Neeko · Support
0 / 1 / 11
61.1% KP
9,347
16.3% share
5,192g
15 CS · 0.8/m
Red side
DefeatI will trade#NA1
Vladimir · Top
0 / 4 / 3
33.3% KP
13,221
26.3% share
7,488g
172 CS · 8.7/m
Pentaless#NA1
Pantheon · Jungle
2 / 4 / 5
77.8% KP
8,155
16.2% share
7,529g
114 CS · 5.7/m
tree frog#100
Aurora · Mid
5 / 2 / 2
77.8% KP
15,185
30.2% share
8,148g
154 CS · 7.8/m
samekosaba#ÒωÓ
Yunara · ADC
2 / 5 / 0
22.2% KP
10,174
20.2% share
6,818g
139 CS · 7/m
Andrew Barton#FLYGM
Rakan · Support
0 / 3 / 3
33.3% KP
3,570
7.1% share
4,822g
43 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
