Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Victory
Ranked Solo/Duo · 448 days ago
6 / 3 / 6
K / D / A
30.8%
Kill participation
794
Damage / min
13,992g
449.9 gold / min
35
6 placed · 5 cleared
244
7.8 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNo Cook Graggy#Grag
Gragas · Top
6 / 8 / 8
35.9% KP
24,945
19.2% share
13,671g
203 CS · 6.5/m
NAgurin#EU1
Elise · Jungle
6 / 3 / 6
30.8% KP
24,693
19% share
13,992g
244 CS · 7.8/m
Metafy Tempest#Bible
Yone · Mid
15 / 6 / 6
53.8% KP
41,040
31.6% share
15,051g
212 CS · 6.8/m
big dacko#NA1
Jhin · ADC
10 / 3 / 6
41% KP
25,114
19.3% share
14,302g
234 CS · 7.5/m
Patient#NA1
Karma · Support
2 / 1 / 17
48.7% KP
14,069
10.8% share
9,765g
46 CS · 1.5/m
Red side
DefeatNinkey#NA1
Riven · Top
4 / 12 / 7
52.4% KP
22,663
21.4% share
11,678g
186 CS · 6/m
U Never Loved Me#anna
Udyr · Jungle
2 / 5 / 11
61.9% KP
21,221
20% share
12,455g
245 CS · 7.9/m
ThickUnclePhil#Phil
Taliyah · Mid
7 / 9 / 7
66.7% KP
33,253
31.3% share
15,311g
232 CS · 7.5/m
Koggle#mania
Miss Fortune · ADC
5 / 7 / 4
42.9% KP
21,553
20.3% share
12,291g
203 CS · 6.5/m
ItzYoru#help
Rell · Support
3 / 6 / 9
57.1% KP
7,419
7% share
8,501g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
