Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kha'Zix
Victory
Ranked Solo/Duo · 448 days ago
4 / 2 / 6
K / D / A
45.5%
Kill participation
450.2
Damage / min
7,833g
447.6 gold / min
22
8 placed · 2 cleared
133
7.6 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFLY Gakgos#F L Y
Jayce · Top
4 / 0 / 6
45.5% KP
10,661
21.5% share
10,378g
205 CS · 11.7/m
NAgurin#EU1
Kha'Zix · Jungle
4 / 2 / 6
45.5% KP
7,879
15.9% share
7,833g
133 CS · 7.6/m
kitty#xoxxo
Vladimir · Mid
9 / 2 / 2
50% KP
12,670
25.6% share
8,141g
118 CS · 6.7/m
Richard Yuan#IMT10
Corki · ADC
1 / 3 / 4
22.7% KP
11,069
22.4% share
7,324g
156 CS · 8.9/m
Isles#000
Bard · Support
4 / 4 / 9
59.1% KP
7,224
14.6% share
6,036g
12 CS · 0.7/m
Red side
DefeatKumo9#NA1
Quinn · Top
4 / 7 / 2
54.5% KP
10,471
20.7% share
6,956g
120 CS · 6.9/m
Matty#0007
Trundle · Jungle
2 / 4 / 7
81.8% KP
7,639
15.1% share
6,821g
104 CS · 5.9/m
woodeng#0208
Azir · Mid
0 / 4 / 2
18.2% KP
11,701
23.1% share
5,294g
111 CS · 6.3/m
Koggle#mania
Kog'Maw · ADC
3 / 3 / 1
36.4% KP
12,971
25.7% share
6,835g
140 CS · 8/m
Michael Johndan#NA1
Tahm Kench · Support
2 / 4 / 7
81.8% KP
7,772
15.4% share
5,638g
12 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
