Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Trundle
Defeat
Ranked Solo/Duo · 448 days ago
4 / 5 / 4
K / D / A
57.1%
Kill participation
443.8
Damage / min
8,917g
384.9 gold / min
16
6 placed · 0 cleared
166
7.2 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKumo9#NA1
Renekton · Top
6 / 3 / 14
76.9% KP
18,646
23% share
10,827g
171 CS · 7.4/m
Maxander#NA1
Lillia · Jungle
7 / 3 / 10
65.4% KP
16,532
20.4% share
10,421g
177 CS · 7.6/m
BIGRHINO#BIG
Nocturne · Mid
1 / 3 / 17
69.2% KP
14,624
18% share
9,294g
169 CS · 7.3/m
Tomo#0999
Senna · ADC
10 / 1 / 10
76.9% KP
25,407
31.3% share
12,173g
191 CS · 8.2/m
Isles#000
Braum · Support
2 / 4 / 17
73.1% KP
5,901
7.3% share
6,303g
27 CS · 1.2/m
Red side
Defeatwhite space#alynn
Aurora · Top
4 / 6 / 2
42.9% KP
28,824
35.7% share
8,695g
139 CS · 6/m
NAgurin#EU1
Trundle · Jungle
4 / 5 / 4
57.1% KP
10,282
12.7% share
8,917g
166 CS · 7.2/m
야스오 탑은 약하고 버프가 필#chama
Yasuo · Mid
3 / 7 / 4
50% KP
20,390
25.2% share
8,306g
181 CS · 7.8/m
MageBot#SCALE
Seraphine · ADC
3 / 3 / 5
57.1% KP
16,379
20.3% share
8,109g
151 CS · 6.5/m
Andrew Barton#FLYGM
Alistar · Support
0 / 5 / 7
50% KP
4,902
6.1% share
5,326g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
