Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Victory
Ranked Solo/Duo · 448 days ago
9 / 3 / 6
K / D / A
62.5%
Kill participation
751.4
Damage / min
11,714g
516.4 gold / min
27
4 placed · 7 cleared
174
7.7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTenacity#CN1
Jax · Top
3 / 5 / 2
71.4% KP
16,150
35.9% share
11,552g
202 CS · 8.9/m
U Never Loved Me#anna
Udyr · Jungle
2 / 4 / 4
85.7% KP
10,470
23.3% share
8,560g
174 CS · 7.7/m
Defy#지정가
Ekko · Mid
1 / 6 / 3
57.1% KP
6,496
14.5% share
8,641g
181 CS · 8/m
Stop It App#NA1
Aphelios · ADC
1 / 5 / 0
14.3% KP
7,755
17.3% share
7,029g
149 CS · 6.6/m
KDKD#9999
Lulu · Support
0 / 4 / 7
100% KP
4,077
9.1% share
5,525g
24 CS · 1.1/m
Red side
Victorysamekosaba#ÒωÓ
Shen · Top
0 / 1 / 7
29.2% KP
6,459
9.4% share
8,120g
153 CS · 6.7/m
NAgurin#EU1
Elise · Jungle
9 / 3 / 6
62.5% KP
17,045
24.9% share
11,714g
174 CS · 7.7/m
dang thats wild #wild
Akshan · Mid
8 / 0 / 0
33.3% KP
18,822
27.5% share
10,686g
164 CS · 7.2/m
Burn the Ships#NA11
Jinx · ADC
7 / 1 / 7
58.3% KP
20,923
30.6% share
11,908g
230 CS · 10.1/m
BuinyuinNA#NA1
Thresh · Support
0 / 2 / 13
54.2% KP
5,193
7.6% share
6,844g
22 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
