Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Defeat
Ranked Solo/Duo · 448 days ago
6 / 8 / 5
K / D / A
52.4%
Kill participation
508.4
Damage / min
11,704g
430.8 gold / min
38
3 placed · 14 cleared
195
7.2 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat야스오 탑은 약하고 버프가 필#chama
Yasuo · Top
2 / 5 / 1
14.3% KP
14,131
18% share
10,609g
233 CS · 8.6/m
NAgurin#EU1
Elise · Jungle
6 / 8 / 5
52.4% KP
13,812
17.6% share
11,704g
195 CS · 7.2/m
Yubs#NAVI
Aurora · Mid
2 / 7 / 6
38.1% KP
18,138
23.1% share
8,993g
193 CS · 7.1/m
samekosaba#ÒωÓ
Jinx · ADC
8 / 7 / 8
76.2% KP
23,688
30.1% share
12,903g
196 CS · 7.2/m
Capo Nashor#NA1
Nautilus · Support
3 / 10 / 12
71.4% KP
8,897
11.3% share
7,965g
22 CS · 0.8/m
Red side
VictoryKumo9#NA1
Riven · Top
10 / 3 / 7
45.9% KP
26,375
28.1% share
12,595g
223 CS · 8.2/m
TNIAS#LYON
Viego · Jungle
6 / 4 / 16
59.5% KP
18,486
19.7% share
12,634g
226 CS · 8.3/m
Ahriin#NA1
Lux · Mid
5 / 2 / 15
54.1% KP
19,732
21.1% share
11,590g
174 CS · 6.4/m
last goodbye#ttyl
Tristana · ADC
14 / 5 / 9
62.2% KP
21,480
22.9% share
15,718g
203 CS · 7.5/m
marco#LAN1
Thresh · Support
2 / 7 / 24
70.3% KP
7,652
8.2% share
8,104g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
