Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nocturne
Defeat
Ranked Solo/Duo · 448 days ago
5 / 1 / 4
K / D / A
81.8%
Kill participation
504.6
Damage / min
12,033g
503.1 gold / min
12
7 placed · 0 cleared
232
9.7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat小奶猫#喵喵喵
Neeko · Top
1 / 3 / 1
18.2% KP
5,543
12.2% share
7,773g
115 CS · 4.8/m
NAgurin#EU1
Nocturne · Jungle
5 / 1 / 4
81.8% KP
12,068
26.5% share
12,033g
232 CS · 9.7/m
Shiftyr#Kata
Katarina · Mid
3 / 3 / 3
54.5% KP
15,415
33.9% share
8,751g
163 CS · 6.8/m
array#1128
Senna · ADC
1 / 6 / 4
45.5% KP
9,825
21.6% share
8,132g
164 CS · 6.9/m
Michael Johndan#NA1
Taric · Support
1 / 5 / 5
54.5% KP
2,656
5.8% share
5,856g
35 CS · 1.5/m
Red side
VictoryKumo9#NA1
Irelia · Top
7 / 4 / 2
50% KP
15,752
23.8% share
12,437g
223 CS · 9.3/m
Umbreon#glow
Volibear · Jungle
7 / 3 / 8
83.3% KP
13,757
20.8% share
11,600g
194 CS · 8.1/m
MySwordCrimson#2006
Yone · Mid
2 / 2 / 0
11.1% KP
16,287
24.6% share
9,225g
218 CS · 9.1/m
Kang#God
Zyra · ADC
2 / 2 / 9
61.1% KP
14,415
21.8% share
9,329g
185 CS · 7.7/m
Virtuosa#arkni
Karma · Support
0 / 0 / 10
55.6% KP
5,982
9% share
7,165g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
