Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Defeat
Ranked Solo/Duo · 447 days ago
2 / 9 / 4
K / D / A
40%
Kill participation
531.2
Damage / min
14,194g
359.9 gold / min
53
6 placed · 15 cleared
238
6 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTC porsche#NA1
Gangplank · Top
4 / 5 / 4
53.3% KP
37,289
27.7% share
17,401g
278 CS · 7/m
NAgurin#EU1
Elise · Jungle
2 / 9 / 4
40% KP
20,948
15.6% share
14,194g
238 CS · 6/m
Final Boss#DEAL
Ezreal · Mid
6 / 3 / 5
73.3% KP
38,769
28.8% share
15,426g
273 CS · 6.9/m
Yabyinda#lovie
Jinx · ADC
3 / 10 / 2
33.3% KP
32,276
24% share
14,453g
302 CS · 7.7/m
KITSUNE MAISON#MONEY
Janna · Support
0 / 7 / 7
46.7% KP
5,143
3.8% share
8,489g
30 CS · 0.8/m
Red side
VictoryBIGRHINO#BIG
Nocturne · Top
11 / 1 / 11
64.7% KP
27,216
22.2% share
16,475g
256 CS · 6.5/m
SiempreUTP#Ayuda
Diana · Jungle
7 / 3 / 18
73.5% KP
32,416
26.5% share
17,236g
303 CS · 7.7/m
sparklol#NA1
Yasuo · Mid
4 / 6 / 10
41.2% KP
22,461
18.4% share
14,922g
270 CS · 6.8/m
skyysailorr#NA1
Senna · ADC
10 / 3 / 15
73.5% KP
32,774
26.8% share
18,082g
281 CS · 7.1/m
Bandwich#909
Lulu · Support
2 / 2 / 27
85.3% KP
7,486
6.1% share
10,996g
26 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
