Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nocturne
Victory
Ranked Solo/Duo · 447 days ago
7 / 2 / 14
K / D / A
61.8%
Kill participation
810.3
Damage / min
13,662g
482.8 gold / min
26
14 placed · 3 cleared
226
8 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBerik#fish
Renekton · Top
9 / 3 / 5
41.2% KP
31,060
28.1% share
13,794g
247 CS · 8.7/m
NAgurin#EU1
Nocturne · Jungle
7 / 2 / 14
61.8% KP
22,932
20.8% share
13,662g
226 CS · 8/m
nico#scr11
Akali · Mid
8 / 2 / 8
47.1% KP
21,425
19.4% share
12,968g
185 CS · 6.5/m
Ablazeolive#NA1
Yunara · ADC
10 / 7 / 11
61.8% KP
21,932
19.9% share
13,255g
187 CS · 6.6/m
Murasaki#まろやか
Bard · Support
0 / 6 / 22
64.7% KP
13,118
11.9% share
8,124g
31 CS · 1.1/m
Red side
DefeatAatREuS#Sante
K'Sante · Top
3 / 4 / 3
30% KP
18,864
17% share
11,090g
221 CS · 7.8/m
life is good#NA3
Volibear · Jungle
5 / 5 / 5
50% KP
31,073
28.1% share
13,048g
230 CS · 8.1/m
dusklol#000
Qiyana · Mid
7 / 8 / 3
50% KP
25,482
23% share
11,264g
205 CS · 7.2/m
Citadel Bradley#emi
Aphelios · ADC
3 / 10 / 7
50% KP
24,898
22.5% share
9,621g
189 CS · 6.7/m
KDKD#9999
Thresh · Support
2 / 7 / 9
55% KP
10,453
9.4% share
6,983g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
