Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Defeat
Ranked Solo/Duo · 447 days ago
13 / 9 / 7
K / D / A
62.5%
Kill participation
1,407.6
Damage / min
18,500g
511.3 gold / min
47
3 placed · 13 cleared
247
6.8 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatyayonatorr#mnkey
Jayce · Top
5 / 7 / 13
56.3% KP
44,681
26.6% share
17,652g
275 CS · 7.6/m
NAgurin#EU1
Elise · Jungle
13 / 9 / 7
62.5% KP
50,931
30.3% share
18,500g
247 CS · 6.8/m
Ablazeolive#NA1
Yone · Mid
10 / 3 / 7
53.1% KP
34,647
20.6% share
16,706g
302 CS · 8.3/m
BOOZY BOBO#BEAR
Corki · ADC
0 / 11 / 12
37.5% KP
24,556
14.6% share
13,141g
256 CS · 7.1/m
tree frog#100
Pyke · Support
4 / 10 / 17
65.6% KP
13,145
7.8% share
10,838g
45 CS · 1.2/m
Red side
VictoryWeiJiaLe#NA1
Renekton · Top
2 / 8 / 7
22.5% KP
10,055
6.8% share
11,988g
190 CS · 5.3/m
blaberfish2#NA1
Nidalee · Jungle
9 / 6 / 11
50% KP
30,755
20.7% share
16,235g
232 CS · 6.4/m
i wont#002
Ezreal · Mid
9 / 6 / 7
40% KP
33,368
22.5% share
15,959g
257 CS · 7.1/m
Zven#KEKW1
Yunara · ADC
18 / 6 / 11
72.5% KP
53,352
35.9% share
20,517g
287 CS · 7.9/m
Capo Nashor#NA1
Poppy · Support
2 / 6 / 18
50% KP
20,990
14.1% share
10,078g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
