Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Victory
Ranked Solo/Duo · 285 days ago
6 / 1 / 4
K / D / A
32.3%
Kill participation
394.5
Damage / min
12,265g
562.2 gold / min
15
2 placed · 5 cleared
211
9.7 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCozy#0122
Ambessa · Top
4 / 2 / 6
32.3% KP
11,950
17.9% share
10,791g
195 CS · 8.9/m
NAgurin#EU1
Elise · Jungle
6 / 1 / 4
32.3% KP
8,606
12.9% share
12,265g
211 CS · 9.7/m
타운이에유#T0WN
Akali · Mid
9 / 1 / 2
35.5% KP
18,768
28.2% share
11,197g
226 CS · 10.4/m
TL Yeon#7lol
Aphelios · ADC
10 / 2 / 6
51.6% KP
19,490
29.3% share
13,988g
203 CS · 9.3/m
From Iron#1123
Thresh · Support
2 / 2 / 17
61.3% KP
7,772
11.7% share
7,954g
21 CS · 1/m
Red side
DefeatDRPEPPERBACKSHOT#我爱我的狗
Malphite · Top
0 / 7 / 2
25% KP
10,126
21.9% share
5,971g
150 CS · 6.9/m
white space#kimmy
Jayce · Jungle
4 / 4 / 3
87.5% KP
16,389
35.4% share
9,576g
152 CS · 7/m
cant type#1998
Kayle · Mid
1 / 3 / 2
37.5% KP
6,047
13.1% share
8,644g
214 CS · 9.8/m
Infernodan#Dan
Miss Fortune · ADC
1 / 11 / 5
75% KP
6,955
15% share
7,691g
112 CS · 5.1/m
Jabba#nuts
Bard · Support
2 / 6 / 4
75% KP
6,819
14.7% share
6,792g
34 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
