Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 26 days ago
10 / 5 / 14
K / D / A
64.9%
Kill participation
1,179.7
Damage / min
14,417g
573.6 gold / min
40
10 placed · 5 cleared
222
8.8 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCaptain Big Poop#Poop
Garen · Top
7 / 8 / 3
27% KP
25,129
25.2% share
12,633g
213 CS · 8.5/m
NAgurin#EU1
Jarvan IV · Jungle
10 / 5 / 14
64.9% KP
29,649
29.7% share
14,417g
222 CS · 8.8/m
beanis osas#lmao
Katarina · Mid
9 / 6 / 13
59.5% KP
20,245
20.3% share
11,435g
152 CS · 6/m
Laharl sama#DISG
Kalista · ADC
5 / 7 / 14
51.4% KP
15,627
15.7% share
12,950g
184 CS · 7.3/m
Shlo#ooooo
Thresh · Support
6 / 3 / 22
75.7% KP
9,108
9.1% share
10,128g
17 CS · 0.7/m
Red side
Defeatmyownfault#2026
Camille · Top
11 / 6 / 3
48.3% KP
22,948
29.1% share
11,286g
140 CS · 5.6/m
Arrogant#0001
Kha'Zix · Jungle
2 / 9 / 7
31% KP
9,180
11.6% share
9,035g
182 CS · 7.2/m
SacredWarrior01#NA1
Vex · Mid
8 / 8 / 6
48.3% KP
20,906
26.5% share
11,266g
170 CS · 6.8/m
8768353061133172#NA1
Xayah · ADC
6 / 9 / 9
51.7% KP
18,732
23.7% share
12,086g
203 CS · 8.1/m
Concise#NA1
Nami · Support
2 / 5 / 16
62.1% KP
7,203
9.1% share
7,337g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
