Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 26 days ago
24 / 6 / 19
K / D / A
82.7%
Kill participation
2,267.9
Damage / min
23,673g
722.5 gold / min
31
14 placed · 1 cleared
279
8.5 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTheShy fan#Top
Olaf · Top
11 / 9 / 3
28.6% KP
24,129
15.3% share
14,841g
196 CS · 6/m
sam dog#hello
Cho'Gath · Jungle
8 / 7 / 13
42.9% KP
27,766
17.6% share
12,235g
185 CS · 5.6/m
Smurfinged#1337
Singed · Mid
8 / 8 / 18
53.1% KP
33,988
21.5% share
15,267g
248 CS · 7.6/m
LAN is better#TEXAS
Varus · ADC
14 / 15 / 9
46.9% KP
44,176
28% share
18,194g
230 CS · 7/m
Chaz#klch
Zoe · Support
8 / 13 / 17
51% KP
27,782
17.6% share
12,404g
59 CS · 1.8/m
Red side
Victoryyodaz12#NA1
Volibear · Top
2 / 9 / 10
23.1% KP
27,443
15.1% share
11,224g
191 CS · 5.8/m
NAgurin#EU1
Jarvan IV · Jungle
24 / 6 / 19
82.7% KP
74,311
41% share
23,673g
279 CS · 8.5/m
hope zoe wins xD#NA1
Twisted Fate · Mid
0 / 14 / 6
11.5% KP
7,803
4.3% share
11,195g
179 CS · 5.5/m
Arthena#DUCK
Zeri · ADC
26 / 10 / 7
63.5% KP
61,490
33.9% share
23,363g
249 CS · 7.6/m
Dr Rhone#Otter
Braum · Support
0 / 10 / 31
59.6% KP
10,334
5.7% share
10,186g
21 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
