Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Defeat
Ranked Solo/Duo · 26 days ago
4 / 6 / 4
K / D / A
38.1%
Kill participation
562.7
Damage / min
12,760g
456.8 gold / min
19
1 placed · 4 cleared
224
8 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatyodaz12#NA1
Volibear · Top
7 / 10 / 3
47.6% KP
21,466
25.1% share
10,394g
161 CS · 5.8/m
NAgurin#EU1
Elise · Jungle
4 / 6 / 4
38.1% KP
15,718
18.4% share
12,760g
224 CS · 8/m
MEDITATINGMONKEY#goose
Akshan · Mid
5 / 6 / 4
42.9% KP
17,941
20.9% share
11,369g
196 CS · 7/m
Hiyori Shiina#Waifu
Smolder · ADC
5 / 8 / 4
42.9% KP
23,154
27% share
12,350g
212 CS · 7.6/m
BakedBandit241#8184
Seraphine · Support
0 / 14 / 8
38.1% KP
7,369
8.6% share
6,670g
20 CS · 0.7/m
Red side
VictoryRomanium#333
Renekton · Top
6 / 9 / 1
15.9% KP
13,526
11.4% share
10,874g
189 CS · 6.8/m
Touch The Box#NA1
Jarvan IV · Jungle
8 / 3 / 23
70.5% KP
15,785
13.3% share
13,183g
171 CS · 6.1/m
PhuongDepTrai#BMW
LeBlanc · Mid
17 / 1 / 11
63.6% KP
44,943
37.7% share
15,597g
242 CS · 8.7/m
lulu collector#addme
Tristana · ADC
12 / 5 / 11
52.3% KP
34,482
29% share
16,951g
248 CS · 8.9/m
8768353061133172#NA1
Senna · Support
1 / 3 / 21
50% KP
10,320
8.7% share
8,778g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
