Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Victory
Ranked Solo/Duo · 25 days ago
14 / 2 / 1
K / D / A
51.7%
Kill participation
1,045
Damage / min
15,751g
691.3 gold / min
29
2 placed · 8 cleared
272
11.9 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryThe World Toper#9999
Tryndamere · Top
4 / 7 / 4
27.6% KP
19,019
23.2% share
10,553g
184 CS · 8.1/m
NAgurin#EU1
Elise · Jungle
14 / 2 / 1
51.7% KP
23,809
29% share
15,751g
272 CS · 11.9/m
Gilgamesh#FSNUB
Yasuo · Mid
5 / 3 / 3
27.6% KP
14,285
17.4% share
10,387g
202 CS · 8.9/m
JakeTheSnake730#NA1
Tristana · ADC
3 / 3 / 4
24.1% KP
11,482
14% share
10,119g
164 CS · 7.2/m
Ikkusa#NA1
Gragas · Support
3 / 4 / 10
44.8% KP
13,494
16.4% share
8,542g
38 CS · 1.7/m
Red side
Defeatkeweh meh pwez#NA1
Renekton · Top
6 / 4 / 6
63.2% KP
20,011
31.2% share
10,207g
181 CS · 7.9/m
PrabhabIy#4444
Shaco · Jungle
5 / 7 / 6
57.9% KP
10,916
17% share
9,698g
101 CS · 4.4/m
sleep#xd123
Zoe · Mid
5 / 7 / 2
36.8% KP
16,327
25.5% share
9,351g
166 CS · 7.3/m
loldrear#NA1
Lucian · ADC
1 / 7 / 1
10.5% KP
8,705
13.6% share
6,980g
153 CS · 6.7/m
GarrettIsZaddy#Crew
Karma · Support
2 / 4 / 4
31.6% KP
8,125
12.7% share
6,423g
32 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
