Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Victory
Ranked Solo/Duo · 24 days ago
7 / 9 / 9
K / D / A
40%
Kill participation
1,024.3
Damage / min
15,488g
480.2 gold / min
54
4 placed · 10 cleared
276
8.6 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHarynx#snipe
Pantheon · Top
0 / 9 / 6
17.1% KP
11,210
9% share
8,468g
173 CS · 5.4/m
hide on crown#elias
Viego · Jungle
20 / 9 / 2
62.9% KP
39,771
31.8% share
18,532g
229 CS · 7.1/m
Ekkos Baked#NA1
Ekko · Mid
6 / 12 / 9
42.9% KP
21,908
17.5% share
13,623g
200 CS · 6.2/m
SupToInt#NA1
Vel'Koz · ADC
5 / 4 / 11
45.7% KP
31,566
25.2% share
15,415g
261 CS · 8.1/m
WarriorOfChrist2#Lord
Swain · Support
4 / 6 / 18
62.9% KP
20,678
16.5% share
10,946g
63 CS · 2/m
Red side
Victoryproler#NA1
Ambessa · Top
15 / 2 / 8
57.5% KP
56,200
36.4% share
16,589g
232 CS · 7.2/m
NAgurin#EU1
Elise · Jungle
7 / 9 / 9
40% KP
33,035
21.4% share
15,488g
276 CS · 8.6/m
Kami#MMDBZ
Galio · Mid
13 / 6 / 13
65% KP
42,458
27.5% share
16,526g
267 CS · 8.3/m
jmjm#NA1
Aphelios · ADC
4 / 11 / 5
22.5% KP
15,533
10% share
12,251g
196 CS · 6.1/m
ltpLUicpqcnI0BhS#1017
Thresh · Support
1 / 7 / 19
50% KP
7,378
4.8% share
9,451g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
