Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Victory
Ranked Solo/Duo · 24 days ago
8 / 3 / 10
K / D / A
60%
Kill participation
1,104
Damage / min
15,672g
598.2 gold / min
23
2 placed · 6 cleared
249
9.5 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHubris#meow
Skarner · Top
2 / 4 / 6
26.7% KP
18,724
17.4% share
9,287g
179 CS · 6.8/m
NAgurin#EU1
Elise · Jungle
8 / 3 / 10
60% KP
28,924
26.9% share
15,672g
249 CS · 9.5/m
amanda#akari
Xerath · Mid
1 / 5 / 10
36.7% KP
17,708
16.4% share
8,404g
181 CS · 6.9/m
clown alert#NA1
Jinx · ADC
9 / 6 / 11
66.7% KP
22,951
21.3% share
14,327g
206 CS · 7.9/m
WarriorOfChrist2#Lord
Swain · Support
10 / 2 / 11
70% KP
19,376
18% share
10,508g
50 CS · 1.9/m
Red side
Defeatcoffee#cafe4
Zaahen · Top
3 / 5 / 2
25% KP
15,363
17.8% share
8,802g
172 CS · 6.6/m
froe#diff
Talon · Jungle
8 / 5 / 1
45% KP
17,179
19.9% share
12,767g
231 CS · 8.8/m
Kaizenn#0002v
Vladimir · Mid
4 / 4 / 1
25% KP
21,288
24.7% share
10,272g
235 CS · 9/m
lier#kr2
Jayce · ADC
3 / 10 / 7
50% KP
24,102
27.9% share
11,501g
203 CS · 7.7/m
uitmtlitulnlLll#1500
Janna · Support
2 / 7 / 8
50% KP
8,423
9.8% share
7,294g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
