Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Victory
Ranked Solo/Duo · 24 days ago
13 / 3 / 11
K / D / A
64.9%
Kill participation
1,115.6
Damage / min
13,840g
648.2 gold / min
23
2 placed · 3 cleared
203
9.5 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIce#NA14
Ornn · Top
2 / 8 / 4
54.5% KP
8,007
17.6% share
7,114g
121 CS · 5.7/m
Genznala#NA1
Naafiri · Jungle
2 / 8 / 1
27.3% KP
6,778
14.9% share
7,383g
115 CS · 5.4/m
TTV Apexidy#NA1
Azir · Mid
2 / 3 / 3
45.5% KP
10,472
23% share
7,053g
158 CS · 7.4/m
Guffy#3482
Jinx · ADC
4 / 9 / 3
63.6% KP
12,110
26.6% share
9,798g
181 CS · 8.5/m
Upsetlife#RSPWN
Pantheon · Support
1 / 9 / 4
45.5% KP
8,075
17.8% share
5,787g
35 CS · 1.6/m
Red side
VictoryJos Gravitas#NA1
Jayce · Top
10 / 1 / 5
40.5% KP
19,558
23% share
11,095g
186 CS · 8.7/m
NAgurin#EU1
Elise · Jungle
13 / 3 / 11
64.9% KP
23,819
28% share
13,840g
203 CS · 9.5/m
Trainer#NA2
Kassadin · Mid
6 / 4 / 11
45.9% KP
19,114
22.4% share
10,495g
145 CS · 6.8/m
SalmonIsAFish#NA1
Jhin · ADC
4 / 0 / 13
45.9% KP
14,895
17.5% share
10,317g
188 CS · 8.8/m
Pyke Wazowski#1982
Rell · Support
4 / 3 / 25
78.4% KP
7,798
9.2% share
7,959g
23 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
