Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Victory
Ranked Solo/Duo · 23 days ago
4 / 2 / 9
K / D / A
44.8%
Kill participation
637
Damage / min
10,601g
515.4 gold / min
17
2 placed · 1 cleared
188
9.1 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHatsune Neeko#NA1
Neeko · Top
3 / 5 / 5
27.6% KP
9,258
13.9% share
7,903g
142 CS · 6.9/m
NAgurin#EU1
Elise · Jungle
4 / 2 / 9
44.8% KP
13,100
19.7% share
10,601g
188 CS · 9.1/m
Limerencé#1214
Akshan · Mid
13 / 5 / 5
62.1% KP
20,281
30.4% share
10,032g
126 CS · 6.1/m
Clyfen#4135
Xerath · ADC
7 / 1 / 4
37.9% KP
16,785
25.2% share
11,275g
181 CS · 8.8/m
slow down synd#roam
Zilean · Support
2 / 1 / 13
51.7% KP
7,188
10.8% share
6,749g
19 CS · 0.9/m
Red side
Defeat10387x09x90#CCc
Diana · Top
3 / 3 / 5
57.1% KP
16,581
30.5% share
8,298g
160 CS · 7.8/m
JUGKING1#focus
Lee Sin · Jungle
3 / 6 / 5
57.1% KP
9,348
17.2% share
9,226g
143 CS · 7/m
keshi#kult
Mel · Mid
4 / 5 / 3
50% KP
12,624
23.2% share
7,556g
132 CS · 6.4/m
Merry#Hakuh
Miss Fortune · ADC
2 / 7 / 2
28.6% KP
9,898
18.2% share
7,688g
136 CS · 6.6/m
Memories#YYC
Vi · Support
2 / 9 / 1
21.4% KP
5,914
10.9% share
5,867g
24 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
