Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Victory
Ranked Solo/Duo · 23 days ago
10 / 8 / 9
K / D / A
40.4%
Kill participation
948.1
Damage / min
16,587g
544.4 gold / min
36
3 placed · 9 cleared
275
9 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryfalling#ash
Ornn · Top
3 / 3 / 14
36.2% KP
25,902
16.1% share
11,042g
191 CS · 6.3/m
NAgurin#EU1
Elise · Jungle
10 / 8 / 9
40.4% KP
28,885
18% share
16,587g
275 CS · 9/m
Bebsi#NA02
Zed · Mid
8 / 8 / 7
31.9% KP
28,837
17.9% share
13,300g
193 CS · 6.3/m
Yeetyuh#1234
Caitlyn · ADC
20 / 5 / 6
55.3% KP
49,099
30.5% share
21,540g
282 CS · 9.3/m
Maxim#SLEEP
Zoe · Support
6 / 4 / 25
66% KP
28,194
17.5% share
12,164g
53 CS · 1.7/m
Red side
Defeat3walleye25#Rek
Zac · Top
0 / 8 / 7
25% KP
19,079
16.3% share
9,077g
175 CS · 5.7/m
Emilia Sallynson#rank1
Viego · Jungle
13 / 7 / 3
57.1% KP
36,445
31.1% share
18,166g
232 CS · 7.6/m
stockfish laner#NA1
Yone · Mid
8 / 6 / 2
35.7% KP
24,037
20.5% share
14,864g
282 CS · 9.3/m
TH LAW#LAW
Karthus · ADC
7 / 13 / 4
39.3% KP
31,310
26.7% share
14,331g
234 CS · 7.7/m
까 비#까 비
Thresh · Support
0 / 13 / 13
46.4% KP
6,475
5.5% share
8,517g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
