Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lillia
Defeat
Ranked Solo/Duo · 23 days ago
7 / 10 / 7
K / D / A
58.3%
Kill participation
1,153
Damage / min
14,645g
549.2 gold / min
23
5 placed · 4 cleared
231
8.7 CS / min
Objective control
3
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBarry#GAP
Aatrox · Top
7 / 5 / 3
23.3% KP
20,808
18% share
12,649g
230 CS · 8.6/m
AZRVEL#xyz
Kha'Zix · Jungle
19 / 7 / 11
69.8% KP
35,257
30.4% share
17,902g
162 CS · 6.1/m
WaWario#NA1
Galio · Mid
8 / 5 / 17
58.1% KP
26,237
22.6% share
11,168g
152 CS · 5.7/m
HξκтιČ#dani
Jhin · ADC
4 / 4 / 14
41.9% KP
18,732
16.2% share
11,737g
192 CS · 7.2/m
MageBot#SCALE
Morgana · Support
5 / 3 / 25
69.8% KP
14,872
12.8% share
9,819g
28 CS · 1.1/m
Red side
DefeatConvere#KR 1
Camille · Top
4 / 6 / 2
25% KP
19,162
19.3% share
10,195g
190 CS · 7.1/m
NAgurin#EU1
Lillia · Jungle
7 / 10 / 7
58.3% KP
30,747
30.9% share
14,645g
231 CS · 8.7/m
lft ckreborn#pris
Tristana · Mid
4 / 11 / 8
50% KP
22,960
23.1% share
11,792g
223 CS · 8.4/m
MORTDOGGED#SADGE
Syndra · ADC
3 / 6 / 4
29.2% KP
10,428
10.5% share
10,743g
208 CS · 7.8/m
evolve W#slow
Pantheon · Support
6 / 10 / 7
54.2% KP
16,121
16.2% share
10,090g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
