Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Defeat
Ranked Solo/Duo · 23 days ago
4 / 10 / 2
K / D / A
54.5%
Kill participation
626.7
Damage / min
12,112g
406 gold / min
23
2 placed · 6 cleared
215
7.2 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnovacat#NA1
Camille · Top
2 / 7 / 3
45.5% KP
11,478
14.3% share
9,211g
153 CS · 5.1/m
NAgurin#EU1
Elise · Jungle
4 / 10 / 2
54.5% KP
18,696
23.3% share
12,112g
215 CS · 7.2/m
Ragna#Hunt
Lucian · Mid
5 / 8 / 1
54.5% KP
25,047
31.3% share
13,195g
246 CS · 8.2/m
BiliBiliBD#Alpha
Veigar · ADC
0 / 6 / 2
18.2% KP
18,051
22.5% share
10,471g
250 CS · 8.4/m
WmXn Le#NA01
Thresh · Support
0 / 3 / 5
45.5% KP
6,848
8.5% share
7,422g
49 CS · 1.6/m
Red side
Victorypennie#fat
Gwen · Top
11 / 5 / 3
41.2% KP
26,711
23.4% share
15,586g
262 CS · 8.8/m
Pelza#0000
Hecarim · Jungle
8 / 2 / 10
52.9% KP
20,088
17.6% share
15,352g
269 CS · 9/m
37Rain#NA1
Fiddlesticks · Mid
6 / 1 / 4
29.4% KP
17,153
15% share
9,472g
130 CS · 4.4/m
sam witwicky#damu
Zed · ADC
7 / 1 / 9
47.1% KP
21,433
18.8% share
15,468g
252 CS · 8.4/m
mohawk#NA1
Teemo · Support
2 / 3 / 17
55.9% KP
28,600
25.1% share
9,874g
50 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
